Palo Alto, CA – Teens are invited to attend “Game On,” Mitchell Park Library’s afterschool gaming program in the Ventura Tech Lab from 3-5pm on school days. The popularity of Mitchell Park Library continues to attract all users in Palo Alto and the latest Library program seeks to strike a balance between teen needs and those of other users. By offering the gaming program at a designated time, the Library provides teens with the support highlighted in the Developmental Assets. Palo Alto city adopted the Assets to help foster healthier environments for teens.
Specifically, there are five important assets that the teen gaming program seeks to support. Those assets and their definitions are:
• COMMUNITY VALUES YOUTH: Young person perceives that adults in the community value youth
• NEIGHBORHOOD BOUNDARIES: Neighbors take responsibility for monitoring young people's behavior
• ADULT ROLE MODELS: Parent(s) and other adults model positive, responsible behavior
• YOUTH PROGRAMS: Young person spends three or more hours per week in sports, clubs, or organizations at school and/or in the community
• SCHOOL ENGAGEMENT: Young person is actively engaged in learning
“We know that teens need a ‘break’ from today’s academic and social pressures, “said RuthAnn Garcia, Mitchell Park Library Manager. “They deserve to have that break in a safe, welcoming space with caring adults. By hosting an activity that teens already seek out, our library staff can interact with them and leverage other library resources to support teens. We also know that games can be very stimulating intellectually. This is a great opportunity for the Library to use its dedicated programming space and wonderful resources to support youth well-being in our community,” said RuthAnn Garcia, Mitchell Park Library Manager.
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